Sunday, February 13, 2011

Back to the Future: The Game



For those who liked the movies, a Back to the Future video game is coming out!
Marty McFly and Doc Brown return in a completely new Back to the Future adventure. Six months after the events of the third film, the DeLorean Time Machine mysteriously returns to Hill Valley -- driverless! Marty must go back in time and get aid from a resistant teenage Emmett Brown, or else the space time continuum will forever be unraveled!
This episodic game series takes you back in time as Marty and Doc embark on a completely new cinematic time-travel adventure based on the blockbuster movie franchise about a nutty scientist who has invented a time-traveling DeLorean.

Wednesday, February 9, 2011

Mario sports mix


Mario Sports Mix is a sports video game developed by Square Enix for Wii. It was released on November 25, 2010 in Japan, and was released in early 2011 in other regions. It features volleyball, both field hockey and ice hockey, dodgeball, and street basketball. The game features mostly characters and locations from the Mario series with a few guest appearances by characters from Square Enix's Final Fantasy and Dragon Quest series of games. Players can also opt to play as one of their Mii characters. Mario Sports Mix has received average reviews, having an aggregate score of 68/100 on Metacritic.

Friday, February 4, 2011

Killzone 3



Killzone 3 is an upcoming 2011 first-person shooter for the PlayStation 3, developed by Guerrilla Games and published by Sony Computer Entertainment. It is the fourth in the Killzone series, the first game in the series to be presented in 3D and the first to include motion controls using the PlayStation Move. It is due for release in February 2011.
he game picks up immediately after the ending of Killzone 2 and follows the previous games' main protagonist, Sev, a Special Forces operative fighting for the Interplanetary Strategic Alliance against the Helghast Empire. The game continues shortly after Sev successfully defeated Radec and Rico having killed Visari, the Helghast dictator who leaves them to a fleet of Helghast ships approaching them destroying ISA vessels.
The death of their dictator has left the Helghast Empire in a state of internal struggle. Now, Sev and his comrade Rico are trapped in the cross-fire between the various political factions without any reinforcements and are left to fight alone in order to escape as the ISA struggles to regroup its forces and stop a Helghast invasion of Earth. The game will also give players a deeper look into Helghan culture such as their language and showcase whatever humanity they have left within them.
Killzone 3's story will also be more light-hearted compared to its predecessor, which Guerrilla felt suffered from an overly serious and dark story which was one of the major complaints of the original, though they mentioned that it would not be too light-hearted as it is still a war. In addition, Guerrilla Games has hired an external writer to focus on only writing the storyline so as to give a fresh perspective to the story as well as hiring a lot more Hollywood actors to elevate the level of storytelling within the dialogue of the game.
Guerrilla Games has also mentioned that the game's story will be an integral part of the game with dialogue and character development being greatly improved from its predecessor. In addition, Guerrilla Games has also said that they are curtailing the swearing in Killzone 3, which many felt was unnecessary in the dialogue of Killzone 2. They mentioned that the dialogue in the game should be focused on advancing the story rather than "gratuitous" swearing.

Thursday, February 3, 2011

L.A. Noire


L.A. Noire is an upcoming video game developed by Team Bondi and published by Rockstar Games. Initially announced as only for the PlayStation 3, the game was later reported to also be scheduled for release on the Xbox 360. L.A. Noire is set in "a perfectly re-created Los Angeles" of 1947, with players being given an open-ended challenge to solve a series of murder mysteries.
As the title suggests, the game draws heavily from both plot and aesthetic elements of film noir - stylistic films from the 1940s and 1950s that shared similar visual styles and themes including crime, sex and moral ambiguity and were often shot in black and white with harsh, low-key lighting. The game uses a distinctive coloring-style in homage to the visual style of film noir. The post-war setting is the backdrop for plot elements that reference the detective films of the '40s, such as corruption and drugs, with a classical jazz soundtrack.
L.A. Noire is also notable for using Lightsprint's real-time global illumination technology, as well as a newly developed piece of technology called MotionScan, where actors are recorded by 32 surrounding cameras to capture facial expressions from every angle.

Monday, January 31, 2011

100 followers! woo.

Hey everyone, finally got to 100 followers. thanks for everyone's support! The reason I haven't posting too much lately is because I have some school things to attend to. But ill try to get back to posting this week.
Thanks everyone!

Tuesday, January 25, 2011

Silent Hill- Downpour



Konami has unleashed a monsoon of screenshots as it details Silent Hill: Downpour, the next installment in the long-running survival horror series.

Having taken a brief sabbatical from the PlayStation 3 and Xbox 360 – in which time the impressive Silent Hill: Shattered Memories released on the Wii – Downpour marks a return to the HD consoles.

Czech developer Vatra is behind the game, first scant details of which came earlier this month.

Now the trickle has turned into a downpour (sorry) as Konami reveals official screenshots and details some of the philosophy behind the game.



"Having a compelling story is the key element to a good Silent Hill game," said associate producer Tomm Hulett, "It's what set SH1 apart from the other early survival horror games, why SH2 is so fondly remembered, and so on. Of course, an important aspect of this is how the story ties into the horrific things the player encounters."

Producer Devin Shatsky went on to explain how Silent Hill: Downpour's environment differs from that of previous games. "We have this huge city at our disposal, yet in the past, it was comprised primarily of locked doors," he said. "We wanted to give players a bit more incentive to search around and check those doors without facing a constant barrage of discouraging locks."

To that end Silent Hill: Downpour will feature side missions: "This gives the player a greater sense that they are 'exploring the town' and then rewarded with these mini-stories," saud Shatsk. "We've been very careful to keep these immersive enough to make the player feel like they're still a part of the main story, yet separate enough that they aren't forced into completing all of them in a linear fashion to reach the ending."

Silent Hill: Downpour releases this Autumn.

Sunday, January 23, 2011

Mortal Kombat 2011




Mortal Kombat is an upcoming fighting game in the Mortal Kombat series. Developed by NetherRealm Studios, it is the ninth installment in the series and the first to be published exclusively under the Warner Bros.

The story begins after the events of Mortal Kombat: Armageddon, but then returns to the period in which the first three games - Mortal Kombat, Mortal Kombat II and Mortal Kombat 3 - occur. Due to a plot twist (the character Raiden now having knowledge of the future), the events of this time are slightly altered.

Mortal Kombat is the first title in the series to include 3D graphics with gameplay solely on the 2D plane (2.5D). The developers have also stated that this is the first game in which they are making a conscious effort to create deeper gameplay for more dedicated players of the series and of fighting games in general. Mortal Kombat was officially announced on June 10, 2010, accompanied with a debut trailer showcasing the new presentation and new gameplay features. Mortal Kombat has an announced April 19th, 2011 release on the PlayStation 3 and Xbox 360 systems. A PC version has also been posed as a possibility